Selva Compute API Reference - v1.1.2
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    Index

    Constructors

    Properties

    getMaxAnisotropy: () => number
    getMaxPrecision: (precision: string) => string
    isWebGL2: boolean
    logarithmicDepthBuffer: boolean
    maxAttributes: number
    maxCubemapSize: number
    maxFragmentUniforms: number
    maxSamples: number
    maxTextures: number
    maxTextureSize: number
    maxVaryings: number
    maxVertexTextures: number
    maxVertexUniforms: number
    precision: string
    reversedDepthBuffer: boolean
    samples: number
    textureFormatReadable: (textureFormat: PixelFormat) => boolean
    textureTypeReadable: (textureType: TextureDataType) => boolean