Offset in the combined face index array (in number of integers)
Layer path for grouping in the scene manager (e.g. 'Structure/Walls')
OptionalmetadataArbitrary key-value pairs from the GH Metadata input
Original index in the GH input tree before material grouping. Combined with MeshBatch.sourceComponentId to uniquely identify the GH source geometry.
Offset in the combined vertex array (in number of floats)
Metadata for a single mesh within a batch.