Selva Compute API Reference - v1.1.2
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    interface MeshJSONObject {
        animations?: string[];
        castShadow?: boolean;
        children?: string[];
        frustumCulled?: boolean;
        geometry: string;
        layers: number;
        material?: string | string[];
        matrix: Matrix4Tuple;
        matrixAutoUpdate?: boolean;
        name?: string;
        receiveShadow?: boolean;
        renderOrder?: number;
        type: string;
        up: Vector3Tuple;
        userData?: Record<string, unknown>;
        uuid: string;
        visible?: boolean;
    }

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    Properties

    animations?: string[]
    castShadow?: boolean
    children?: string[]
    frustumCulled?: boolean
    geometry: string
    layers: number
    material?: string | string[]
    matrix: Matrix4Tuple
    matrixAutoUpdate?: boolean
    name?: string
    receiveShadow?: boolean
    renderOrder?: number
    type: string
    userData?: Record<string, unknown>
    uuid: string
    visible?: boolean