Selva Compute API Reference - v1.1.2
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<internal>
WebGLTextures
Class WebGLTextures
Index
Constructors
constructor
Methods
allocate
Texture
Unit
reset
Texture
Units
safe
Set
Texture2
D
safe
Set
Texture
Cube
set
Texture2
D
set
Texture2
D
Array
set
Texture3
D
set
Texture
Cube
setup
Render
Target
update
Multisample
Render
Target
update
Render
Target
Mipmap
Constructors
constructor
new
WebGLTextures
(
gl
:
WebGLRenderingContext
,
extensions
:
WebGLExtensions
,
state
:
WebGLState
,
properties
:
WebGLProperties
,
capabilities
:
WebGLCapabilities
,
utils
:
WebGLUtils
,
info
:
WebGLInfo
,
)
:
WebGLTextures
Parameters
gl
:
WebGLRenderingContext
extensions
:
WebGLExtensions
state
:
WebGLState
properties
:
WebGLProperties
capabilities
:
WebGLCapabilities
utils
:
WebGLUtils
info
:
WebGLInfo
Returns
WebGLTextures
Methods
allocate
Texture
Unit
allocateTextureUnit
()
:
void
Returns
void
reset
Texture
Units
resetTextureUnits
()
:
void
Returns
void
safe
Set
Texture2
D
safeSetTexture2D
(
texture
:
any
,
slot
:
number
)
:
void
Parameters
texture
:
any
slot
:
number
Returns
void
safe
Set
Texture
Cube
safeSetTextureCube
(
texture
:
any
,
slot
:
number
)
:
void
Parameters
texture
:
any
slot
:
number
Returns
void
set
Texture2
D
setTexture2D
(
texture
:
any
,
slot
:
number
)
:
void
Parameters
texture
:
any
slot
:
number
Returns
void
set
Texture2
D
Array
setTexture2DArray
(
texture
:
any
,
slot
:
number
)
:
void
Parameters
texture
:
any
slot
:
number
Returns
void
set
Texture3
D
setTexture3D
(
texture
:
any
,
slot
:
number
)
:
void
Parameters
texture
:
any
slot
:
number
Returns
void
set
Texture
Cube
setTextureCube
(
texture
:
any
,
slot
:
number
)
:
void
Parameters
texture
:
any
slot
:
number
Returns
void
setup
Render
Target
setupRenderTarget
(
renderTarget
:
any
)
:
void
Parameters
renderTarget
:
any
Returns
void
update
Multisample
Render
Target
updateMultisampleRenderTarget
(
renderTarget
:
any
)
:
void
Parameters
renderTarget
:
any
Returns
void
update
Render
Target
Mipmap
updateRenderTargetMipmap
(
renderTarget
:
any
)
:
void
Parameters
renderTarget
:
any
Returns
void
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On This Page
Constructors
constructor
Methods
allocate
Texture
Unit
reset
Texture
Units
safe
Set
Texture2
D
safe
Set
Texture
Cube
set
Texture2
D
set
Texture2
D
Array
set
Texture3
D
set
Texture
Cube
setup
Render
Target
update
Multisample
Render
Target
update
Render
Target
Mipmap
Selva Compute API Reference - v1.1.2
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